1. Introduction
  2. Core Concepts
  3. 1. Introduction
  4. 2. Maths
    1. 2.1. Rotation
  5. 3. Rendering Concept
    1. 3.1. 2D Rendering
    2. 3.2. 3D Rendering
  6. Language Features and Syntax
  7. 4. Introduction
  8. 5. Rust
  9. 6. C
    1. 6.1. SDL2
  10. 7. C#
    1. 7.1. Unity
  11. 8. Python
    1. 8.1. PyGame
    2. 8.2. Automation
    3. 8.3. OOP
  12. 9. DataScience
    1. 9.1. Introduction
    2. 9.2. Concepts
    3. 9.3. Syntax
  13. 10. Web
    1. 10.1. JavaScript
  14. 11. Lua
  15. 12. NeoVim
  16. 13. Shell
  17. Computer Graphics
  18. 14. Introduction
  19. Others
  20. 15. SineCosine

Notes

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Derivation